guilds

Life in Tyria: Several funny things happened to me on the way to the way point…

Last night in #GuildWars2 was really good fun yet I got nothing done and don’t care that I didn’t. Let me explain.

I logged in later than normal due to family stuff and found there were only three of the “All the Gs” guild online, me, +Cmdr Paws & +Alex Hartmann. We chatted in TS for a while and it was apparent we were all doing our own things. I wanted to start the next part of my personal story and both guildies offered to join me for back up, an offer I was delighted to accept as I knew I’d be walking into a fight in the next step.

But we never got to that step and here’s why.

The guys came to me but neither had been to my area before so they had a fun run through a lot of bad guys to get to me. Once they reached me in the Skritt caves we decided to explore and found a Hero Point guarded by a Veteran spider and lots of rapidly re-spawning spider minions so we had a blast stomping them before we found a small Skitt camp with a spider-stomping training stage complete with painted wooden spiders that drop down 😀

On the way out we decided to cut across a mountain to get to my personal story entry point and ran slap bang into a Jotun camp with another Hero Point and Vet. Commence a serious fight as Jotun are a lot tougher than spiders and both Paws and Alex were under powered for the zone, but we won! We then exited by leaping down a cliff face like three drug-fueled goats and dashed off to climb another mountain guarded by griffins. We did this because at the top was a Vista that afforded us a lovely cinematic of the area. At this point Alex and I became part-goat again but Paws decided to see if he could survive the fall. He couldn’t but by the Six Gods the dent he left ion the road was impressive!

At last we could set off for the personal story point… except I saw a lonely Charr by a cave so went to investigate instead. He asked us to go inside and help his colleagues save the Skriitt from the demons so we did – we are heroic and noble like that, you see. In the caves we found the whole area full of foul yellow mist and glowing crystals and the poor Skritt were under attack by Imps galore! We set about smacking down the wee winged swine and soon came across a Sylvari scholar, a colleague of the Charr outside, who needed us to gather some of the crystals so she could open a portal to send the imps back. Only the portal then started to spew lots of them out along with a Veteran Imp. Cue another damn big fight!

On the way out of the caves and finally heading towards the personal story point we go split up and Paws & Alex began to fight for their lives as they fled some big Bad Nasties crossing a huge rope bridge. I also found myself in hot water as I stupidly took on a column of Grawl bad guys who were trying to break into a Priory camp. I fought them off as best I could (mostly by setting the buggers on fire and applying my mace to their skulls) but had not Paws, ales and several other passing heroes joined in and turned the tide I would have been Grawl food!

As we left the scene of our victory-snatched-from-defeat we passed another Priory camp called Camp Landslide Lee. It was named after their colleague who camped there despite advice to the contrary and seemingly enjoyed a good yodel of a morning. He is missed by his fellow scholars to this day.

Now we were definitely on the road to the personal story point. Except we saw a Svanir running into a cave and decided to investigate. Turns out we’d found a hidden camp full of the objectionable sods and set about showing them the error of the ways with gusto. Any chests of loot we found in the cave were legally seized and can be considered spoils of war, so don’t go starting that!

We left the cave, determined to get to the personal story point… but first a slight detour to a camp to collect a reward and sell some junk in order to lighten my load.

At which point it we all realised it was time to log off as we are all old men with jobs to go to the next day! So we never got into the personal story and yet managed to have an entire session of fun just zooming around responding to the dynamically running world around us. And that, ladies and gentlebumps, is why #GuildWars2 is so bloody amazing 🙂

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Life in Tyria: Like I’ve never been away… only better!

A Quagan ate my Charr!

A Quagan ate my Charr!

Like a warm embrace from a lovely aunt or the the sound of your own kettle boiling after a long holiday, Guild Wars 2 have welcomed me back as if I’d never been away, only this time it’s better because I bring friends!

Friends make GW2. I never thought I’d be in a game where having people to talk to and game with would significantly alter the enjoyment factor but then I go and play two that absolutely need them to get the best experience possible. Imagine a chicken sandwich without a sprinkling of salt. Shudder.

In GW2 I’ve seen the “All the Gs” Guild slow grow from three active people (me, Ian J and Paws) to about 10 and last night I did something I’ve never done before – I stayed online just to chat to the guildies who were in the teamspeak channel. I actually ran around doing I can’t recall what just so I could speak with Susie and Eldaeriel and it was fun! I am beginning to think that as long as the impetus to play doesn’t wane with members of our fledgling family then we could be heading towards having a great deal of group fun once the Heart of Thorns improvements come to guilds – hell! we might even have enough of us to go and claim a guild hall!

From a character viewpoint, I’m really enjoying levelling up my Sylvari ranger and Norn guardian, the latter will prove useful in dungeons, something I got to try out again last weekend with an experienced player who was very patient with Ian and I (thanks Gary!) and I can honestly say I really enjoyed the way we pulled together to coordinate and strengthen our efforts rather than just stand in a huddle and DPS a kneecap to death. More dungeonering is called for, I think 🙂

If you fancy joining us then it can cost you as little as £15 (although the £35 Heart of Thorns version is probably a better investment) and I wrote a guide here: https://plus.google.com/+HeadBurroAntfarm/posts/gnr6MaUE6GY

Life in Tyria: Guilds and stuff

I’ve just been asked to leave a guild. Well, actually I was asked to represent 90% of the time or leave. I choose to leave because if I have to dedicate all of my precious time to one group of people in a game where the ability to join multiple groups of people is central then I don’t want to be with those people. Now of course the choice of 90% rep-time is up them but it’s a new rule that wasn’t there when I was invited to join so I feel cheated, as though we have both wasted our time and I have wasted all the influence points I ground out in events.

Sigh.

So now I’m back to being in just two guilds (well, three but one of those is mine and I only opened it for the 50 bank slot facility), one being the Celt group I joined way back in 2012 and the other is the Crimson Ashes group I joined recently for roleplaying. The Celt group is super casual friendly and full of really nice people who take me on guild runs, and the Ashes are a nice bunch too but both have a similar issue I’m increasingly having problems with – they don’t seem to like the Living World stories.

Why is this a problem for me? Because I like the Living World content and I want to share my time with people who do. With the Celts I can share guild events and dungeon runs so it doesn’t matter too much, but with the Ashes it’s all about roleplaying and storytelling and yet they dislike the main storytelling medium in the game. Now I know that LW season 1 had problems but for a RP guild to turn off from it means there is a whole world of content I can’t explore with them and therefore if I go off and take part then I’m not doing stuff with them. And I can’t find a way to square that circle.

Ye gods but being in guilds is harder then I thought.