antland

Survivalcraft: Opening Antland to all…

I’ve finally got around to uploading Antland, my only SC world, to the community sharing site so that other players can poke around and see what I’ve been up to. Hopefully they’ll find some bit useful 🙂

I have created a page for the upload here with a link from a URL sign just outside the main house. I’ve uploaded it as Adventure just so that linked sign works but feel free to change it back to survival or creative if you like.

The world itself is stored over on my Google Drive here. Let me know if this doesn’t work and I’ll try something else. UPDATE: I can’t get SC to recognise Google Drive, it only works with Dropbox. Unfortunately the in-built sharing tool is giving me an error so until I get that fixed here is the Dropbox link. UPDATE TO THE UPDATE (or UPDATE²!): The community sharing system is showing “Antland 1202” (that’s the version number of the game I created the world under) as being available.

Let me know in the comments below what you think about it. I’m always open to good ideas for improving my gameplay fun 🙂

wpid-Survivalcraft-2013-04-08-13-28-01.jpg

Survivalcraft: Sharing my world…

I’m giving serious thought to uploading Antland, my current survival-based world in Survivalcraft. There are no grand buildings or creations I want to show off, just a decent home location and lots of mines & shelters dotted around. If I put it in the community pool then people can see the progress I’m writing about here. Just a thought – would you guys download it?

image

Home sweet home...

Survivalcraft: Antland Day 3 “Mining Deep”

The mud hut had stood up to the chilly nights, baking hot days and more than a few tropical storms but it was beginning to look a little battered. I had collected enough clay from a nearby stream that I could bake a ton of bricks but as they slowly cooked I decided it was time to collect some stone and coal from a likely looking cave I had spied off to the north east.

image

There's a cave out there with my name on it...

The tools I’d crafted weren’t the best but with persistence I managed to work the cave deeper and deeper until I hit a vein of precious coal, enough not only to light my hut for weeks to come, but also to create a bonfire to burn an effigy of that bastard Hamshank on the beach!

And then, as I was hacking away at a block of coal, the wall in front of me fell away and I found myself looking into a cavern full of black stone peppered with sparkling rocks of red, yellow and green…

image

image

Oooo, sparkly...

image

image

I had no idea what they were, but I knew I had to have them!

Meanwhile, in Survivalcraft… MOAR SHELTERS!

Now that I’ve gathered enough raw materials, its time to set off and build more hard box emergency shelters across the face of Antland. The last batch were all strung out along the coastline north and south of my main base and now I want to revisit each one and head one day’s march east inland (heading west will mean getting very wet indeed!).

image

Gartering my supplies for another long trip away...

I’m also going to add a naming structure to each one to help me locate my position in the world relative to my base. In theory, this should mean that no matter where I roam, if I find a shelter I can immediately tell how many days match east and then north or south I am from my base. I’m thinking that something like “Emergency Shelter N1E4” so that I know I have to yomp 4 days west and 1 south to get home. Pretty clever, huh? Well, if it works… 😀

Meanwhile, in Survivalcraft… DIAMONDS!

Now that I’ve returned from my trip to add emergency shelters along the coastline to the north and south I’ve turned my attentions back to my four deep mines in an attempt to gather more supplies for more shelters, this time inland. In the two days I spent mining I came up with stacks of cobblestones and basalt for building as well as a fair few stacks of coal and even a little iron as well, but the real prize of all my digging was diamonds. Lots and lots of lovely diamonds!

image

Diamonds...

image

More diamonds...

image

And even more diamonds!

Mind you, no matter how valuable the diamonds in all honesty the coal I found I’d far more useful to me 🙂

image

Mmmmm lovely coal!

Survival Craft: Antland – The Lostening, part 1…

I mined my heart out in Deep Mine Two, the cave system is huge and full of goodies (and lava) but not coal so when the time came my inventory was full I could not set my furnace to work as I had decided against bringing any of my precious coal from the house. A trip home was needed, damn it.

image

I sensibly waited until morning before heading out of the mine and made it home without any trouble where I dropped off tons of minerals & ores. I decided, as I was now carrying almost nothing of value (bar the previous coal – what was I thinking?!?) to try the return trip right away, despite the fact the sun was already way past the yardarm. Oh yes, I really am that stupid.

With entirely predicable results I became lost in the snowy mountains and the sun set on a very scared individual who, had he not been so cold, would have been punching himself squarely in the mush. To make matters worse, the moon that rose to light my predicament was full.

Oh bugger…

Survival Craft: Antland – The second day…

After I had dragged the wolf carcasses away I set to completing my shelter with renewed vigor and by mid-day I had finished the roof and added a door.

image

I began exploring the area around the beach, gathering wood and searching for food. Amid the trees I found a pool flowing into a small cave and glistening in the rocks there I found coal! As I dug it out I knew I’d not be cowering in the dark this night!

image

Survival Craft: Antland – Wolves!

Dear god! There were wolves everywhere! I spent most of my first night on the godforsaken rock Hamshank had abandoned me on cowering in the corner of my half-built mud hovel scared out of my wits. Until, that is, the howls came closer and closer and a pair of gleaming eyes appeared around the edge of the hole I had left ready for a door.

The rest of the night until the sun rose is a blur, a series of desperate fights to the death with so many of the wild beasts that when the light of dawn crept over the stout mud walls, it found a terrible scene littered with dead wolves and piles of ruined tools.

image

image

image

If I was going to survive long enough to find Hamshank, I was going to have to finish my shelter fast! I couldn’t live through another night like the last one…

Survival Craft: Antland – The First Day… And Night!

After Captain Hamshank of The Rotten Nag dropped me off at what he’d sold as a “5-star opportunity to experience nature up close and personal, like” I began to suspect that Rip Off Rotten Tours was not a bona fide holiday firm after all…

image

As the ship sailed away and I struggled to hold my panic in check, I picked up some driftwood and surveyed my new home wondering what the hell I should do next!
image

image

At least there were trees, I could fashion tools from their wood and start to build a shelter for the night…
image

… which I would have to build from the sunbaked mud at the edge of the sandy beach.
image

I managed to get the basic walls piled up just as the sun sank behind the horizon and it was not a moment too soon as the howls of what sounded like a hundred wolves started up in unison!
image

image

That cod-stained cad Hamshank had not only marooned me, he’d left me as food for the bloody wildlife! If it was the last thing I did, I would survive this night, this island, and get back to Port Ansherry to kill that swindling swine and get back the £6.50 I paid for this sorry excuse of a weekend city-break!

Survival Craft: The Reboot!

Although I’ve had Survival Craft for a couple of months now, I’ve never really explored it as fully as it deserved. In the main this has been due to the all-persuasive influence of Minecraft but after the flat-out effort of building the bloody underwater base, I’ve been looking for a slightly different experience. This is where all the “Meanwhile in Survival Craft…” posts have come from but in doing those I began to realise that the world I was playing in had been created before Kaalus overhauled the terrain generation code to allow for huge cave systems so today I took the decision to start again in a new world 🙂

image

image

image

Welcome to Antland 1.20.2! Over the next few days & weeks I’ll cover  my trials & tribulations as I explore my new home and hide from what feels like all the wolves in the bloody world!