Roleplaying in Guild Wars 2: Humble Beginnings

It was, I have to say, a weird night in Tyria last night. I started in Divinity’s Reach at the bank where I had logged off the day before in order to sort, recycle, bank & sell the bag load of bumpf I had picked up from a couple of tours of Lion’s Arch. After that I toyed with the idea of TPing back to LA to start all over again but in the end opted for donning my town clothes (the second time I have ever done so since the game started), toggling the run speed to ‘walk’ and heading off to my home instance to see what was happening. Had I thought about it, I could have answered my own question with a big, fat “Nothing!” because the home instance only ever has one real person in it, you. Luckily I mis-remembered the name of the home instance and didn’t read the map carefully enough and headed over to Rurikton which, in hindsight, was a lovely piece of serendipity.

I walked through the old Ascalonian settlers’ quarter half suspecting this wasn’t my home instance and half determined to keep up my frustratingly slow walk through the town and into the next area (which, given the fact I was heading north, would have been Salma, my home instance). As I passed a large building I heard (and saw thanks to faint chat bubbles visible in the air and through walls) NPCs chatting away. They were coming from the large building, which turned out to be the Maiden’s Whisper pub, so I headed in and straight away found it was full of not just NPCs but also players. Standing around. In town clothes. I glanced down at my chat box and saw they were chatting in character and realised I’d blundered into an RP event! Again!

I didn’t recognise anyone from my previous encounter with RPers but what were the chances of that, eh? I tentatively began to RP with the Charr landlord (the pub seems to be open to all so I guess enterprising RPers just RP they own – I do wonder what would happen if two characters were there at the same time and both their RP stories claimed they owned it independently – what would an RP fight like that look like?). It was fun, I bought beer which didn’t exist with money I didn’t really give and talked to the Charr about how he kept a good brew. It was fun. Odd but fun. In a tabletop game it’s a given the beer & money wouldn’t exist but in a richly detailed 3D world I sort of expected they would. In Second Life the bar could give you scripted drink. In LOTRO I’d have to buy a drink and then use it. I *think* that’s the same in GW2 but I’m not sure. So I just stood there and typed /e takes a deep drink of the ale “That’s a good brew there, barkeep!” and the like*.

After a while I grew a little restless and wandered off. I headed to the Salma district and regretted 1.284 seconds after entering as I was remembered that I would be the only person there! What a waste! I have more to say on home areas and instances but that’s for another “World Building…” posts in the future. I turned around and left, heading back to Rurikton abut before I could get there real life interrupted and took me away from the game for an hour or so,

I logged back in after the kids were in bed and took up where I had left off. I walked back to where I thought the pub was but got hopelessly lost. I saw a couple of other non-armoured, non-running players and took them to be RPers but rather than stop them I pressed on. I became aware that the chat window was cycling over with player chats nearby but it was only after a few minutes I began to recognise names. Names I had last seen in the RP session outside Lion’s Arch by the Durmond Priory. Almost at the same time I realised this I received an in game mail which turned out to be from the RPer I’d spoken to during that event and who had promised to get back with details of an in-game, in-character interview – not only that but it was one of the players in the pub I was stood near to at that exact moment! Someone somewhere was leading me down a path and so who am I to refuse them?

I met up with the RPers in the pub, they were a different bunch from the ones earlier in the evening and I think they were all part of the same guild, Crimson Ashes. I was made very welcome and some faltering RP (faltering on my part I hasten to add) took place in which I was gently interviewed to see what kind of player I was. In the end I was invited to a second interview (tonight – must remember! 8pm! Set a reminder with Google Now!) and if I pass that I’ll end up in a RP guild on a probation period. I’m still really unsure what the players do – hopefully it’s more than RPing in pubs as I don’t think that will suit me. Ideally I’d like to run game story content & dungeons with them but in character as well as plan some interesting storylines we can act out in world, but as it stands right now it’s all a bit of a mystery. Still, so was RP in Second Life but I worked that out in the end 😀 I’ll keep you posted.

Roleplaying in the Maiden's Whisper pub (I'm the blue top).

Roleplaying in the Maiden’s Whisper pub (I’m the blue top).

*The /e means that what appears in the chat window starts with your character’s name so that line would appear as Jurak Gearwright takes a deep drink of the ale “That’s a good brew there, barkeep!” to everyone nearby. I’ve yet to figure out all the conventions of RP but this is a mainstay as far as I can tell. This appears to be a great resource site I have yet to mine for more guidance: http://guildwars2roleplay.wikispaces.com/Roleplay+Guide

 

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4 comments

    1. That’s my worry, too. I don’t mind the odd session being in a tavern but if all it boils down to is standing about talking then I’m no better off than I am now – worse in fact as I will no longer be playing the game but I’ll have to watch the chat pane constantly.Hopefully they will actually do stuff – I know when I ran the Steal Head horror story in Second Life I created a lot of content and ran a lot of story seed events, things people could do and spark off – I hope these guys are active.

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